Christ Church C of E Primary

Computing at Christ Church

The school have worked hard to develop a new computing curriculum that teaches its pupils the required key skills through the creative topics that the pupils learn about each term. This means that the children develop their skills in context and work towards a product or goal. Examples of this are creating pieces of music through using specific programmes.

The school has invested in a communal bank of iPads to complement the 6 allocated to each class. This means that whole class computing teaching is both easy and personalised.

We have recently purchased some Drones and Droids to further support the learning of coding during Computing lessons. In EYFS and KS1 the Children will be learning to write simple algorithms and as they move up the school into KS2 the programs will become more complicated and challenging. See below for a detailed outline of what the children will be learning.

Computing in action in Reception Class


Key stage 1 Pupils should be taught to:

 understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions

 create and debug simple programs

 use logical reasoning to predict the behaviour of simple programs

 use technology purposefully to create, organise, store, manipulate and retrieve digital content

 recognise common uses of information technology beyond school

 use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.  

Key stage 2 - Pupils should be taught to:

 design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts

 use sequence, selection, and repetition in programs; work with variables and various forms of input and output

 use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs

 understand computer networks including the internet; how they can provide multiple services, such as the world wide web; and the opportunities they offer for communication and collaboration

 use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content

 select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information

 use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact.



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